
#region Using Statements
using System;
using System.Collections.Generic;
//using System.Xml.Serialization;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
#endregion



namespace Pauliver
{
    public enum Facing { Left, Right, Indeterminate };
   
    [Serializable]
    class Game_Facing : Component
    {
        private Facing _facing;
        public Game_Facing(Facing facing)
        {
            base._Type = ComponentType.Game_Facing;
            _facing = facing;
        }
        public Facing Facing
        {
            get
            {
                return _facing;
            }
            set
            {
                _facing = value;
            }
        }
    }
}
